Dungeons of my Youth: Fires of the Gorge

Some time in the early- to mid-'80s, I got it in my head that I wanted to create my own home-brew series of modules for my AD&D/Moldvay Basic D&D mash-up. The plan - such as it was - was to have three or four modules based around "The Dungeons of Karr-Cil," a mega-dungeon. (This term, of course, was not in my vocabulary at that time; I just referred to this as a "really big dungeon.")

Naturally, this plan never came to fruition. My 16-year-old self was daunted by the thought of the undertaking almost immediately. You see, back in the day, I was under the impression that people who authored "official" modules for Dungeons & Dragons were of a special breed, and that some singular quality was required to do what they did or that some specific career path gave them the right to call themselves module creators. Ah, youth...

The farthest I ever got was this: Fires of the Gorge, the bottom level of said Really Big Dungeon. By the time I'd completed this, my desire to create my own modules had petered out, and I moved on to other things.

For your enjoyment, here is the home-brew "module," Fires of the Gorge, the only completed part of the multi-part series, "Dungeons of Karr-Cil":

(BTW: I haven't read through this thing in about 35 years, so I don't know what sort of weirdness lurks within. Just bear in mind that it was the product of a 16-year-old mind and craft your criticisms accordingly...)
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